I had been working since GPT very first allowed agents to create gaming agents capable of narrating and dreaming up complex game systems while following a verbal command line with minimal hard code. Something a little more involved than a D&D style emulator. My game is called “BioChomps” a Pokémon-esque turn battler where you collect animal parts and merge them into a stronger and stronger abomination. You complete missions to fulfill the progress of becoming the world’s craziest mad scientist. It features a functional stat system alongside turn-based combat and with abilities narrated by the Ai. There is a Lab-Crawl narrative dungeon crawling option where you take your monster on a narrated journey through a grid dungeon where you encounter all kinds of crazy mad-science hullabaloo. Y...