I was thinking about the trajectory of AI and how it relates to multiplayer games, namely within the context of cheats. Nowadays aimbots, wallhacks, and such are still detectable because they have to run directly on the system. In the future as AI gets more advanced and ubiquitous, however, I find it hard to imagine this won't impact the cheat industry in a big way as well. I can easily see a future where everyone, or at least most, have access to artificial intelligence that is able to replace the player—or some part, such as aim—through the use of computer vision. This doesn't necessarily have to run on the system , but it can just send the inputs to the game just like the player would. That will at least theoretically make it almost completely undetectable. It will be just like a good p...